Real Time Artists (RTA Pictures ®)
is a next gen virtual production service
Offering skill sets developed over a decade
RTA provides solutions for motion pictures globally
Delivering real-time game engine and plate workflows
RTA produces ICVFX pipelines for feature films and episodics
RTA delivers virtual production (VP) workflows for pre-rendered plates, game engine maps, media servers, tracking systems, LED volumes, and projection screens.
Blending virtual and physical worlds together using augmented (AR), extended (XR), and mixed reality (MR) technology.
Producing ICVFX pipelines for feature films and episodics.
Light actors, foregrounds, and backgrounds to achieve balanced shots displaying correct high, mid, and low levels.
RTA provides expertise in VP lighting systems, integrating physical and virtual fixtures with virtual productions.
Optimise pre-rendered plates and game engine maps to achieve HFR shots on-set and in-camera.
RTA provides knowledge of VP asset management, integrating 360° plates and Unreal Engine scenes with virtual productions.
Composite 2D, 2.5D, and 3D elements to achieve cinematic shots which look and feel correct in-camera.
RTA provides expertise in VP compositing toolkits, integrating media servers and tracking systems with virtual productions.
In 2020 Chris Simcock storyboarded a spotlight showcasing techniques required by virtual productions for films and episodics. The ambition was to highlight ICVFX workflows for motion pictures.
In eight weeks Chris supervised a team of VP specialists to produce a game engine world. Partnering with disguise to shoot the spotlight on their xR stage in London, RTA combined disguise's xR software with Unreal Engine, LED volume, and camera tracking technology.
In 2022 the spotlight was released by RTA and disguise, marking the first episode for VP audiences to stream.
UE Technical Lead
UE Environment Artist
UE Procedural Artist
UE General Consultant
XR Workflows Consultant
XR Stage Technician